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USD value by month, all available partner countries combined
Free partner preview shows up to 5 countries.
Total value across the selected data period
| Partner | Value | Share |
|---|---|---|
| United States | $3.3B | 34.2% |
| United Kingdom | $593.2M | 6.1% |
| Japan | $520.7M | 5.4% |
| Germany | $483.7M | 5.0% |
| Hong Kong | $391.8M | 4.0% |
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| Partner | Value | Share |
|---|---|---|
| United States | $73.5M | 50.3% |
| Germany | $9.9M | 6.8% |
| Hong Kong | $9.3M | 6.4% |
| Russia | $6.1M | 4.2% |
| Belgium | $6.1M | 4.2% |
| Year | Export value |
|---|---|
| 2021 | $1.8B |
| 2022 | $1.7B |
| 2023 | $1.7B |
| 2024 | $1.8B |
| 2025 | $1.6B |
| 2026 | $1.1B |
China customs reports HS 950490 at the 8-digit level. 8 subheadings are published under it, and export values for each are available on request.
Non-coin-operated and non-disc-operated video games provide interactive electronic entertainment distinct from the physical parlour or funfair equipment elsewhere in this heading.
Automatic bowling pin distributing machines mechanically reset pins on lanes after each frame, serving as essential lane infrastructure for tenpin or duckpin venues.
Bowling balls are the heavy, spherical rolling projectiles designed specifically for striking pins in tenpin, duckpin, or candlepin alley play.
Bowling pins are the tall, tapered standing targets made of wood or synthetic materials that players attempt to knock down during a game.
Other automatic bowling alley equipment and appliances encompass supplementary lane machinery and fittings, such as ball returns and scorekeeping devices, not classified as pin…
Strategy-based tabletop recreations, including chess, international chess, Chinese chess, and various other board games, involve physical pieces or tokens moved across marked…
Physical tabletop setups designed for playing mahjong and analogous tile-based games, providing the dedicated surface and layout required for traditional play.
Amusement and gaming equipment for funfairs, parlours, or tabletop use, encompassing non-electronic game articles not classified elsewhere or as mahjong sets.
Public data shows up to 5 partner countries. Buy monthly partner trade values in CSV; choose HS8 for native quantity and unit fields where published.
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HS 950490 is also written 9504.90. Values are in USD; the public series does not report tonnes or kg. Product scope: Physical amusement and gaming equipment, such as casino tables, automatic bowling alleys, and funfair or parlour games, excluding coin-operated versions, billiards, and video game consoles. The public page shows monthly export partner previews from official GACC customs statistics. Preview and buy a monthly CSV for your selected products, countries and years.
Source: China General Administration of Customs (GACC), cleaned and structured by China Data Portal.
Transformations: Values are presented as published by the source.
China Data Portal. "China Tables for casino games (HS 950490) Export Data." https://chinadata.live/china-trade/hs/950490/
China exported $1.7B of tables for casino games in the twelve months to August 2026, averaging $140M per month, based on official China customs statistics (HS 950490).
Physical amusement and gaming equipment, such as casino tables, automatic bowling alleys, and funfair or parlour games, excluding coin-operated versions, billiards, and video game consoles.
United States, United Kingdom and Japan together account for 46% of the published total, out of 178 trading partners on record.
Annual exports declined by 7% between 2021 and 2025, from $1.8B to $1.6B.
Figures come from official China General Administration of Customs (GACC) statistics, published monthly. ChinaData cleans partner names, periods and values so the series is ready for analysis. Partner-level rows for every month, including HS8 detail, are available as a one-time CSV purchase. Choose your products and coverage, then preview the file and price before payment.